(10/10)

“The batcomputer is none too frisky today, Batman.” – Robin

Batman Arkham City

I remember how I felt before I started playing Batman Arkham Asylym. I wasn’t excited. In fact, I was ready for another poor job at trying to recreate a part of the DC super-hero world. Ready to cringe as happy childhood memories of reading comics were destroyed with every click of the “A” button.

But it didn’t happen. In fact, it was quite the opposite. The game was brilliant and brought a bunch of new concepts and gameplay tactics to the fore. It made me smile.

I was moderately excited about Arkham City, but I was pretty confident that it would just be more of the same. I didn’t pre-order it. Then some of my mates got it. Then the Metacritic reviews started coming out and I knew I was missing out.

I rushed out and bought a copy. I haven’t looked back.

It’s dark and it’s fantastic. In every way. The level of detail in the world that has been created is mind boggling. Inclusion of almost every villain that Batman has every faced in a single game wrapped up in a single coherent story is a feat in itself.

The gameplay and control dynamics are also extremely polished. I haven’t wanted to throw my controller at my TV once yet. Some of my friends apparently have, but they have co-ordination issues.

I haven’t finished the game yet, but it looks set to keep me busy for quite some time. Especially if you decide to tackle all the side missions and to finish the Catwoman part of the game as well.

Bravo lads. I’ll pre-order the next one.